![]() ![]() So while it might be a bit of a letdown that almost all the jobs and abilities are copy/pasted from Octopath 1, these few changes help make things feel somewhat fresh and compelling. Each character in Octopath Traveler 2 also has a unique latent power, which is a potent ability similar to a Final Fantasy 7 Limit Break. Throne’s Blessings of Darkness only triggers at night, for instance, and all travelers have a second Path Action that is available solely after dark. Octopath 2 also introduces a day and night cycle, which can be switched at will by the player and noticeably affects gameplay. Throne, the Thief in the sequel, instead has a passive ability called Blessings of Darkness that raises the attack and speed of allies in combat. For example, in the first game, the Thief Therion could open special chests using his Pick Locks skill. However, some passive abilities, called Talents, have been changed in Octopath Traveler 2. These abilities will sound very familiar to those who played Octopath 1 because nearly all of the jobs and skills are identical between games, including the secondary jobs that each traveler can learn. Ochette, as a Hunter, can Provoke NPCs to fight for some extra experience, and Temenos the Cleric can Guide people and summon them to help in battle a limited number of times. For example, Osvald is a Scholar who can cast elemental magic in combat and also Scrutinize townsfolk during the day to discover the locations of hidden items. Like the first game, each job comes with unique combat abilities, as well as skills known as Path Actions that can be used while roaming around town. Octopath Traveler 2 introduces eight new characters, or travelers, with varied jobs, backstories, and ambitions. But mostly, Octopath 2 offers a few quality-of-life and gameplay tweaks that imply an "if it ain't broke" approach, which works because most aspects of the first game were already pretty top notch, though those who were hoping for a more appreciable overhaul may be disappointed. The soundtrack, composed by Yasunori Nishiki, introduces a number of new themes, all of which are immersive and skillfully done. The graphics are slightly enhanced but otherwise almost unchanged, and even the UI, combat, and gameplay loop seem to pick up right where Octopath 1 left off. Octopath Traveler 2 delivers more of the same, so much so that it feels like a continuation of the first game rather than a true sequel. But the first game also attracted people through its unusual story presentation and engaging turn-based combat. It combines retro-style character sprites reminiscent of the Super NES with layered environments and high-def visual effects. Created in collaboration with Japanese developer and publisher Acquire, the franchise immediately drew in fans of fantasy RPGs with its appealing graphical style called HD-2D. Square Enix’s Octopath Traveler 2, a traditional JRPG that was released in February 2023, is the third in a series that began in 2018. ![]()
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